Both are modern, safe, and pleasant to write, having replaced older languages (Objective-C for Apple, Java for Android) as the recommended default. They give the best access to each platform's features and performance.
The catch is that they're platform-specific: a Swift app doesn't run on Android and vice versa. Teams wanting one codebase for both often use a cross-platform framework like Flutter or React Native instead, trading a little native polish for building once.
Updated July 2026
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